Here's proof I can write a short review. Island of Cards has a simple opening layout and simpler rules. The goal is to fill the rest of the grid with cards, placing them one at a time. You can only place a card orthogonally next to another card of consecutive rank but not next to another card of the same rank orthogonally or diagonally. Game ends when the grid is complete or the deck runs out. Score is 49 minus blank spots on the grid plus remaining cards on the draw pile.
Simple yet effective, this game's low bar is fortunately also easy to think through. The rules are surprisingly forgiving even when considering the planning; you can play a move and need not worry too much about it screwing you over later on. The complicated scoring can be simplified by starting with a base score of 0.
The downside is the large area it takes up in physical play, but the tableau never moves. Island of Cards is easy to pick up and learn.
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